Avdohr (Deity Mechanics) Intro Name: Avdohr Heritage: Made from the First Serpent of Deceit and the essence of Rovton Description: God of the Oceans/Deceit Edicts: often kill your enemies by drowning them, sacrifice some treasures to the depths of the ocean, lie for fun of it Anathema: use magic to calm the sea, ascetism, be dehydrated habitually Religious Symbol: octopus Sacred Animal: octopus Sacred Color(s): navy blue and gray Alignment: Chaotic Evil Devotee Benefits Divine Attribute: Charisma Divine Font: harm Divine Sanctification: Unholy Divine Skill: Deception Favored Weapon: dagger Domains: Water, Trickery, Tyranny, Indulgence Alternate Domains: Cleric Spells: 1st: hydraulic push, 4th: suggestion, 5th: control water Divine Intercession Minor Boon: Avdohr smiles on the riskiest deceptions. Once, when you roll a failure on a check to Lie, you get a critical success instead. Avdohr typically grants this boon for an extremely consequential lie. Moderate Boon: Avdohr casts Domora's Defense on you up to once a week, at GMs discretion when (if Avdohr really likes the person it'll be convenient, otherwise, just at funny times unless it would be detrimental to the character) Major Boon: You can breath underwater, you gain a +2 circumstance bonus to Deception checks Minor Curse: Avdohr allows swindlers to get the better of you. Whenever you Earn Income, you earn money as if the task were 2 levels lower due to theft, loss, or bad fortune. Moderate Curse: You forget how to swim. You can relearn, but if you do, you will forget again every 7 days. Major Curse: You cannot hold your breath for any duration